Headline, February24, 2014

"' !!! TECHNOLOGY​- EVERS' !!! : ? 


CONSOLE YOURSELF -even the sanest of men can become computer game addicts:

"Just one game, then I'll get to bed," I said. When I remembered to look up again the sun was up, birds were chirping?!

There's a story going around here,  probably apocryphal, that a major cellular network has banned computer games from its offices.

Get caught once playing a game and you get a warning; get caught a second time and you get a really stern warning; get caught the third time and you get fired.

Cruel, of course, and probably not the least bit fair, but I have to admit I can see their point. Computer games are addictive. Games junkies are sad, hollow-eyed creatures, incapable of concentrating on their jobs.

Games junkies play the same mindless trivia over and over, to the point of obsession. They neglect their work, every relationship, -they sit in front of their VDUs, staring at obscure electronic symbols,  oblivious to the time,  even to reality.

I know  this  because  I  am  a  games  junkie  too. But on we go:

COMPUTING EDUCATION IMPACT  well, as the IT industry matures, it will no longer be the dominant employer of computer science graduates, even as they become entrepreneurs creating new  IT  businesses.

Instead, students will choose a CS degree because of the many highly skilled, high-paying-job-opportunities it offers. Modeling, analytics, and design jobs across all areas of business and society will be open to CS graduates of the future as engineers, managers and scientists.

In sum, remember to have strong foundation skills in all elements of the technology stack. Get a broader education as there are applications in modelling, analytics and engineering system design that go far, far beyond the IT industry.

And learn ''systems thinking''. The future and changes : new applications are extremely complex business and societal systems

So, as you learn now and later, how to be a  Smooth Operator, you will reason that communication skills matter one hell of a lot.

People  increasingly work in global,  distributed, open, multidisciplinary teams and communication skills that use advanced  IT  are necessary.

"The nerd  with the pocket calculator,"  state the authors, "who works alone is the image of the past.

Today, computing professionals  must work in teams and understand the big picture of their projects. In many cases science and engineering graduates must collaborate globally across time zones, languages, and cultures with other business professionals on a seemingly never-ending stream of innovative projects.

"Clearly, this will require a solid foundation of communication skills and business fundamental," opine the professionals.

The responsibility for dealing with required changes in computer science must be shared equally among academia, industry and professional organizations, as well as the individuals who desire to become lifelong learners and adaptive innovators.

If you simply observe the scope of change in the field between  1980  >  2014,  the volume of new technologies and the applications is overwhelming.

Clearly, consideration must be given to improving undergraduate CS curricula, strengthening graduate programs and providing opportunities for continued education and professional development.

The Honour and Post continues.

With respectful dedication to Huffington Post : Ariana Huffington, Contributors, and the entire Staff.        

See Ya all on !WOW! -the World Students Society Computers-Internet-Wireless:

"' Really Rethinking Formal Ways "'

Good Night & God Bless!

SAM Daily Times - the Voice of the Voiceless


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